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Jonas Armellini
Jonas Armellini
Senior Material Artist @ EA Motive
Montréal, Canada

Skills

TexturingPBR TexturingTexture BakingSculptingProp Modeling3D ModelingHard Surface ModelingUV MappingLow-poly ModelingHigh-poly ModelingEnvironment ModelingEnvironment Design

Software proficiency

Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
RealityScan
RealityScan
Maya
Maya
ZBrush
ZBrush
Unity
Unity
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Metashape
Metashape
World Machine
World Machine
Jira
Jira
Shotgun
Shotgun
Snowdrop
Snowdrop
Anvil
Anvil
P4V
P4V
Confluence
Confluence

Productions

    • Video Game
      Star Wars Outlaws
    • Year
      2024
    • Role
      Senior Texture Artist
    • Company
      Ubisoft
    • Video Game
      Riders Republic
    • Year
      2021
    • Role
      Texture Artist
    • Company
      Ubisoft
    • Video Game
      Tom Clancy's The Division 2
    • Year
      2019
    • Role
      Texture Artist
    • Company
      Ubisoft
    • Video Game
      Steep™ Road to the Olympics
    • Year
      2017
    • Role
      Junior Texture Artist
    • Company
      Ubisoft Annecy

Experience

  • Senior Material Artist at EA Motive
    Montreal, CA
    September 2024 - Present

  • Senior Texture Artist at UBISOFT
    ANNECY, FR
    April 2023 - April 2024

  • Texture Artiste at UBISOFT
    ANNECY, France
    April 2019 - March 2023

  • Junior Texture Artist at UBISOFT
    Annecy, France
    September 2017 - March 2019

  • Intern Texture Artist at UBISOFT
    Annecy, France
    March 2017 - August 2017

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